Apparently this is a pretty hyped up Korean RPG on mobile. It's very pretty and the story is good, but otherwise there's literally no redeeming feature about this game. It's blatantly P2W and the later story battles runs all kinds of cheap mechanisms that you'd have a hard time getting through unless you rerolled a few hundred times to get the 5 star Destina and another 5 star farmer, though thankfully there are enough guys out there who did just that so you can just borrow random guy's Destina. For being an obvious Summoner's War clone it apparently copied all the bad parts including the 'cost gold to remove your gear' deal. There's no semblance of balance and you might be able to throw some random 3 stars together into a powerful team because the devs are too dumb to even get P2W successfully though it's nearly certain 3 stars that are actually viable will be nerfed soon. There's actually another whole story after you beat the game on normal and can access hard mode but I have no motivation to raise anything to 6 stars right now.
If you're one of those endurance guys who just log on every day to accumulate stuff the story is quite enjoyable when you're not getting randomly instantly killed because you don't have every overpowered unit of every element built up, and you can do maybe a chapter every 2 weeks and you might even have 6 stars before you get to the final boss which isn't beatable using 5 stars without Kiris and Destina. I think this game is a hugely wasted opportunity because even with being blatantly P2W you could have a good story mode that doesn't require P2W units since it's not like you actually get anything useful for beating the game on story mode. The game has helpers for certain battles and if you get the 5 stars that are actually good it's usually just faceroll easy but of course the helpers tend to dry up on the fights that you actually need them for. Given the game makes heavy use of characters with alternate skillsets to the point where you're not even sure if they're the same character you have, I'd think you should have a Ras (the hero) specially templated to be awesome for story mode. Instead your main character is literally garbage and someone you'll never use in any form of competitive anything.
If you're one of those endurance guys who just log on every day to accumulate stuff the story is quite enjoyable when you're not getting randomly instantly killed because you don't have every overpowered unit of every element built up, and you can do maybe a chapter every 2 weeks and you might even have 6 stars before you get to the final boss which isn't beatable using 5 stars without Kiris and Destina. I think this game is a hugely wasted opportunity because even with being blatantly P2W you could have a good story mode that doesn't require P2W units since it's not like you actually get anything useful for beating the game on story mode. The game has helpers for certain battles and if you get the 5 stars that are actually good it's usually just faceroll easy but of course the helpers tend to dry up on the fights that you actually need them for. Given the game makes heavy use of characters with alternate skillsets to the point where you're not even sure if they're the same character you have, I'd think you should have a Ras (the hero) specially templated to be awesome for story mode. Instead your main character is literally garbage and someone you'll never use in any form of competitive anything.