The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Picked up a few (older and obscure) DC games the other day...

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #22740  by Blotus
 Wed Mar 28, 2001 7:17 pm
<div style='font: 10pt Papyrus, Modern; text-align: left; padding: 0% 15% 0% 15%; '>$20 Canadian each (new!), so although Cannon Spike <b>sucks big floppy donkey dick!</b>, I couldn't really go wrong.

<b><u>MDK 2</b></u>

Fun shit... but I'd kill to be able to adjust the controls. I've never been able to get used to using the four face buttons (A, B, X, Y) for movement. So far I'm only on the third stage (Dr. Hawkin's first level), and it's been pretty difficult so far, mostly thanks to the damn controls. But fun so far...

<b><u>Sword of the Berserk: Guts' Rage</b></u>

I stand by my decision in the past in calling this one of the best rentals ever, but seeing as how I loved it so much and it was only $20, I had to grab it. There's not a lotta gameplay involved (average of three to five minutes in between ten minutes of cinemas), but what gameplay there is is good ol' hack n' slash fun. Gotta love the blood. And boy is Gatsu one bad muddafucka.

<b><u>Cannon Spike</u></b>

This was the second biggest mistake purchase I've ever made (next to Pit Fighter for the SNES). And I also believe it's the worst game Capcom's ever made. It's fun for about five seconds until you realize you're going to be doing the same fucking thing throughout the game's 10 craptacular levels (each averaging one to two minutes in length). Even fans of "shoot 'em ups" wouldn't like this game... and if they do, they shouldn't. It's just wrong. Not even the fact that Megaman, BB Hood, and Cammy appear in the game can save it (Charlie from the Alpha series is there too, but he's a punkass). This one should've stayed in the arcades.</div>

 #22741  by Gentz
 Wed Mar 28, 2001 8:25 pm
<div style='font: 9pt arial, Modern; text-align: left; '>What? Are you serious? Cannon Spike kicks ass! It's short, but it's an arcade conversion, what did you expect?</div>

 #22742  by Blotus
 Wed Mar 28, 2001 8:55 pm
<div style='font: 10pt Papyrus, Modern; text-align: left; padding: 0% 15% 0% 15%; '>I dunno... fun?</div>

 #22747  by New and Improved Zeus
 Wed Mar 28, 2001 11:46 pm
<div style='font: 10pt "Arial bold", Modern; text-align: left; '>I'll pay you $15 for Cannon Spike</div>

 #22749  by Tortolia
 Thu Mar 29, 2001 1:43 am
<div style='font: 9pt arial, Modern; text-align: left; '>MDK2 kicks ass. You'll get used to the controls, but it just gets harder. I've had the game almost since I've had my DC, and I still can't beat the damned last boss. Great game, though.</div>

 #22759  by Cyan
 Thu Mar 29, 2001 10:43 am
<div style='font: 9pt Modern; text-align: left; '>capcom didn't make it, psyiko did.</div>

 #22763  by Blotus
 Thu Mar 29, 2001 12:42 pm
<div style='font: 10pt Papyrus, Modern; text-align: left; padding: 0% 15% 0% 15%; '>Just gimme your Turbo Duo and Dracula X and we'll call it even.</div>

 #22764  by Blotus
 Thu Mar 29, 2001 12:43 pm
<div style='font: 10pt Papyrus, Modern; text-align: left; padding: 0% 15% 0% 15%; '>A division under Capcom, big difference =P</div>