While I was all gungho for the Native American iteration, in retrospect it was horrible. The protagonist was horrible. The gameplay was mostly horrible. The setting was disappointing. They even managed to make Native Americans uninteresting. Basically everything but the (melee) combat was just not up to usual standards. Well in this iteration they've reversed that - basically everything but the combat is amazing.
You remember how if you killed like thirty people you'd have to spend 5-10 minutes tearing down posters or shell out your hard earned money to regain anonymity? That's gone (at least so far as I've gotten, but there's no indication it's coming). There's still a wanted system of sorts but it only really affects the Grand Theft Auto style it takes to pirating on the open seas and you can just shell out a negligible amount of money at most docks to become anonimous again.
The setting works really well with the gameplay. The music and ambient noises are probably the best the series has ever seen. They've definitely succeeded in making pirating fun, but I'd rather not spoil the awesome shit you'll find yourself getting into. Boat battles is kind of a mixed bag, bouncing from fun to horrible. Some of the ships are just hard as hell and you'll be fighting fleets of them at a time. Alone, since any allies that you get tend to be useless.
So the combat... it's still fun, but it's the most unpolished its ever been in any of the games. The animations rubberband and a lot of them just aren't very fun to watch, especially compared to the awesome shit you could do in AC3. In the end it still works fairly well and I find it more challenging than I have in the past.
The protagonist can fight just about as well as Ezio ever could right from the get-go, which is odd to me. There's no explanation, time lapse or training, the second he gets those assassins blades, you might as well be playing as Ezio.
One of the more interesting things is that Desmond's story is over. The new modern day protagonist is done in voiceless first person. It'll be interesting to see what they end up doing with that. Looking forward to seeing how they end the game.
Oh and your crew sings awesome shanties while you sail around looking for plunder
You remember how if you killed like thirty people you'd have to spend 5-10 minutes tearing down posters or shell out your hard earned money to regain anonymity? That's gone (at least so far as I've gotten, but there's no indication it's coming). There's still a wanted system of sorts but it only really affects the Grand Theft Auto style it takes to pirating on the open seas and you can just shell out a negligible amount of money at most docks to become anonimous again.
The setting works really well with the gameplay. The music and ambient noises are probably the best the series has ever seen. They've definitely succeeded in making pirating fun, but I'd rather not spoil the awesome shit you'll find yourself getting into. Boat battles is kind of a mixed bag, bouncing from fun to horrible. Some of the ships are just hard as hell and you'll be fighting fleets of them at a time. Alone, since any allies that you get tend to be useless.
So the combat... it's still fun, but it's the most unpolished its ever been in any of the games. The animations rubberband and a lot of them just aren't very fun to watch, especially compared to the awesome shit you could do in AC3. In the end it still works fairly well and I find it more challenging than I have in the past.
The protagonist can fight just about as well as Ezio ever could right from the get-go, which is odd to me. There's no explanation, time lapse or training, the second he gets those assassins blades, you might as well be playing as Ezio.
One of the more interesting things is that Desmond's story is over. The new modern day protagonist is done in voiceless first person. It'll be interesting to see what they end up doing with that. Looking forward to seeing how they end the game.
Oh and your crew sings awesome shanties while you sail around looking for plunder