No one here playing it except this old man? I know I haven't been here for a while but cmon, guys ;-)
Anyhoo, this is a real hard game to define and recommend because, really, there's nothing like it. And I think because of that there's a large chunk of the gaming population who will never accept it. 30% minimum IMO, probably more.
I have always been a big Kojima fan so I was always gonna try it. But the man ain't perfect, as MGS5 showed us (phenomenal gameplay, minimal story, a little too much in the crap to do). And when I first started playing this game I really didn't know what to think of it.
This game is a very slow burn. It doesn't do anything flashy. In fact, the core of this gameplay really appears to be monotony. But it's not.....if you get into it. That's both its biggest flaw and strength at the same time. The play is absolutely required to buy into the world, setting, and tasks which seem on the surface just silly.
You're basically a futuristic FedEx delivery man in a post apocalyptic world trying to pull itself back together. That's like 90% of the game. If you cannot get past that don't play it....ever. It doesn't change, it IS the game aside from some side stuff that's a bit different. What makes the game is that these deliveries have real meaning to the world, to the people you're delivering to. If you're never gonna accept that, don't play it. My one buddy just couldn't care less and he got rid of it after a couple of hours of play.
But there's a TON there if you can accept that. There's CONSTANT story expanding the story and world of the large number of NPCs in the game. The passive multiplayer is also different but leads to a large sense of world and community in this game. Very different but very neat.
For those who have played it I'm about halfway through Episode 5, working on Order 40. It was a slow, slow burn but I got into it more and more. I think I've put about 20 hours into it so far. But they were easy hours. It's quite remarkable how easy it is for 2 hours to melt away playing this game when it feels like it was so easy for that time to pass. This is the type of game I can easily see myself putting in an hour or two here and there and doing so much of the additional stuff just because I'm enjoying it.
For those who haven't played it I purposefully left this thread spoiler free. I don't feel it's for everyone and not everyone should try it. And there's SO much noise out there on the game. The unrelenting fanboys and the haters are everywhere. Simply put, this is a super different game and requires you to get into it and to be with more passive, easy going gaming. Don't play it if you're not gonna get into that. It's the opposite of instant gratification, certainly not for the achievement miners. But I think that if you are into all that you'll really dig it
Anyhoo, this is a real hard game to define and recommend because, really, there's nothing like it. And I think because of that there's a large chunk of the gaming population who will never accept it. 30% minimum IMO, probably more.
I have always been a big Kojima fan so I was always gonna try it. But the man ain't perfect, as MGS5 showed us (phenomenal gameplay, minimal story, a little too much in the crap to do). And when I first started playing this game I really didn't know what to think of it.
This game is a very slow burn. It doesn't do anything flashy. In fact, the core of this gameplay really appears to be monotony. But it's not.....if you get into it. That's both its biggest flaw and strength at the same time. The play is absolutely required to buy into the world, setting, and tasks which seem on the surface just silly.
You're basically a futuristic FedEx delivery man in a post apocalyptic world trying to pull itself back together. That's like 90% of the game. If you cannot get past that don't play it....ever. It doesn't change, it IS the game aside from some side stuff that's a bit different. What makes the game is that these deliveries have real meaning to the world, to the people you're delivering to. If you're never gonna accept that, don't play it. My one buddy just couldn't care less and he got rid of it after a couple of hours of play.
But there's a TON there if you can accept that. There's CONSTANT story expanding the story and world of the large number of NPCs in the game. The passive multiplayer is also different but leads to a large sense of world and community in this game. Very different but very neat.
For those who have played it I'm about halfway through Episode 5, working on Order 40. It was a slow, slow burn but I got into it more and more. I think I've put about 20 hours into it so far. But they were easy hours. It's quite remarkable how easy it is for 2 hours to melt away playing this game when it feels like it was so easy for that time to pass. This is the type of game I can easily see myself putting in an hour or two here and there and doing so much of the additional stuff just because I'm enjoying it.
For those who haven't played it I purposefully left this thread spoiler free. I don't feel it's for everyone and not everyone should try it. And there's SO much noise out there on the game. The unrelenting fanboys and the haters are everywhere. Simply put, this is a super different game and requires you to get into it and to be with more passive, easy going gaming. Don't play it if you're not gonna get into that. It's the opposite of instant gratification, certainly not for the achievement miners. But I think that if you are into all that you'll really dig it
I was there on that fateful day, were you?