On a scale of 1 to 10, how difficult are RPGs? Of course, this is going to be like a first draft. This topic came to mind when I noticed people were saying “Romancing Saga 2 is Dark Souls hard” which I guess is something like 98% masochism. I don’t agree, it’s only difficult if the player keeps save scumming and doing stuff over and over again rather than taking their black eyes, bruises, and broken fingers and pushing forward.
This is how I see games - right now - I expect to revise this list. 1 being easiest and 10 being most difficult.
1. Pokémon
2. Final Fantasy 6
3. Final Fantasy 7, 8, X, Skies of Arcadia, Secret of Mana.
4. Final Fantasy 4, Dragon Quest 4 and 5, Xenogears, Xenoblade Chronicles games, Super Mario RPG, Chrono Trigger.
5. Dragon Quest 1, 3, Xenosaga Episode 1, Witcher 3 (normal difficulty).
6. Final Fantasy Legend 2 Romancing Saga 2, Final Fantasy Tactics, Fire Emblem Awakening (normal difficulty.
7. Xenosaga Episode 2, Final Fantasy 1 and 3 (NES), Fire Emblem Blazing Sword.
8. Phantasy Star 2, Final Fantasy Legend 1
9. Final Fantasy 2 (NES) ????
10. Wizardry 4 and 5, Fire Emblem games on high difficulty.
Final Fantasy 2 (NES) might be easier than Phantasy Star 2 and FFL1, all I know is I kept wandering into death… still not as harsh as Wizardry games.
RPGs can be tricky to judge for difficulty, even a seasoned gamer can have significant struggles with Pokémon, but for players who know about elemental weaknesses, and status effects, these games are beyond easy.
IMO, around difficult 4-6 is the sweet spot, when getting up 7 and above things start to feel a bit like torture. Difficulty 3 and below is fine if the game is enjoyable or has other features, I find RPGs are generally highly enjoyable so I don’t mind lower difficulties at all, usually. Final Fantasy Legend and Phantasy Star are worse off because of their difficulty, but Fire Emblem games are as much strategy as RPG, and higher difficulty tends to make strategy games more fun. I try to aim difficulty 5 as a somewhat ideal state, where the difficulty is high enough to contribute to the fun factor, but low enough that it doesn’t become frustrating. I’m also making this list based on the assumption that games aren’t exploited, Dragon Quest 1 has certain enemies (like gold giants) that give massive rewards and basically allow players to grind out levels and gear very quickly; FF1 has this spot above the Pirate Town (a bug) where enemies from a much later part of the game appear, and they happen to be ridiculously weak against fire, so a player can get late game levels before Marsh cave and make an otherwise hard game fairly easy—also, in FF1, a black belt party starts off a struggle, but the last two-thirds of the game are trivially easy if you remove all equipment, since they can dodge everything and get like 4-16 hit combos that can even kill bosses in a couple of rounds.
This is how I see games - right now - I expect to revise this list. 1 being easiest and 10 being most difficult.
1. Pokémon
2. Final Fantasy 6
3. Final Fantasy 7, 8, X, Skies of Arcadia, Secret of Mana.
4. Final Fantasy 4, Dragon Quest 4 and 5, Xenogears, Xenoblade Chronicles games, Super Mario RPG, Chrono Trigger.
5. Dragon Quest 1, 3, Xenosaga Episode 1, Witcher 3 (normal difficulty).
6. Final Fantasy Legend 2 Romancing Saga 2, Final Fantasy Tactics, Fire Emblem Awakening (normal difficulty.
7. Xenosaga Episode 2, Final Fantasy 1 and 3 (NES), Fire Emblem Blazing Sword.
8. Phantasy Star 2, Final Fantasy Legend 1
9. Final Fantasy 2 (NES) ????
10. Wizardry 4 and 5, Fire Emblem games on high difficulty.
Final Fantasy 2 (NES) might be easier than Phantasy Star 2 and FFL1, all I know is I kept wandering into death… still not as harsh as Wizardry games.
RPGs can be tricky to judge for difficulty, even a seasoned gamer can have significant struggles with Pokémon, but for players who know about elemental weaknesses, and status effects, these games are beyond easy.
IMO, around difficult 4-6 is the sweet spot, when getting up 7 and above things start to feel a bit like torture. Difficulty 3 and below is fine if the game is enjoyable or has other features, I find RPGs are generally highly enjoyable so I don’t mind lower difficulties at all, usually. Final Fantasy Legend and Phantasy Star are worse off because of their difficulty, but Fire Emblem games are as much strategy as RPG, and higher difficulty tends to make strategy games more fun. I try to aim difficulty 5 as a somewhat ideal state, where the difficulty is high enough to contribute to the fun factor, but low enough that it doesn’t become frustrating. I’m also making this list based on the assumption that games aren’t exploited, Dragon Quest 1 has certain enemies (like gold giants) that give massive rewards and basically allow players to grind out levels and gear very quickly; FF1 has this spot above the Pirate Town (a bug) where enemies from a much later part of the game appear, and they happen to be ridiculously weak against fire, so a player can get late game levels before Marsh cave and make an otherwise hard game fairly easy—also, in FF1, a black belt party starts off a struggle, but the last two-thirds of the game are trivially easy if you remove all equipment, since they can dodge everything and get like 4-16 hit combos that can even kill bosses in a couple of rounds.