The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • It's been a while since anybody's asked. Which games are you playing right now?

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.

 #33192  by Julius Seeker
 Thu Feb 13, 2003 2:48 pm
<div style='font: 12pt ; text-align: left; '>That's the way the game is supposed to be, why should it be any different?</div>
 #33193  by Don
 Thu Feb 13, 2003 4:34 pm
<div style='font: 12pt ; text-align: left; '>The more options you're given, the more way people will come up with some way to abuse them that you did not anticipate. I think a simplistic model like Civilization would actually work pretty well. The Daisenryaku on the Sega systems has a pretty nice combat engine (though experience weighs too much after a while) and all it basically did was attack + experience - defense - terrain but if you tweak the numbers right, it works quite well.</div>

 #33194  by Gentz
 Thu Feb 13, 2003 5:01 pm
<div style='font: 11pt arial; text-align: left; '>I was checking out the webpage for that place though and it does look pretty decent.</div>
 #33196  by Flip
 Thu Feb 13, 2003 9:14 pm
<div style='font: 12pt "Cooper Black"; text-align: left; '>-WC3 for the comp, i'm hoping to get chosen for the expansion beta that they are choosing soon.

-I beat Kingdom Hearts but i still like to play around in the arena occassionally.

-Replayed and recently beat FFT. One of the few games i had fun replaying.

-Bought a sweet PS game that has 30 orginal Accolade atari games on it for 10 bucks at PriceCostco, been playing River Raid, seaquest, and Pitfall mostly.

I need new stuff but am busy with my last semester senior year at college. I want to make sure i graduate, plus i dont have much money since the i have to save for the wedding, honeymoon, and life after.</div>

 #33202  by Manshoon
 Fri Feb 14, 2003 4:38 am
<div style='font: 14pt "Times New Roman"; text-align: left; '>DMC right now, before that FF4/5 and SD 2/3</div>

 #33203  by Tessian
 Fri Feb 14, 2003 8:32 am
<div style='font: 11pt Dominion; text-align: left; '>have you played AC? Battles were only ever fought 1v1 where the higher tech unit ALWAYS won and most of the time by a landslide-- that's HORRIBLE gameplay</div>

 #33204  by Julius Seeker
 Fri Feb 14, 2003 10:37 am
<div style='font: 12pt ; text-align: left; '>I own Alpha Centauri. And no, you can build hundreds of units in it.</div>

 #33210  by Tessian
 Sat Feb 15, 2003 12:18 am
<div style='font: 11pt Dominion; text-align: left; '>uhm, yeah, hundreds of units that could only take on 1 other unit at a time. The superior tech always won no matter how many units you have</div>

 #33219  by Julius Seeker
 Sun Feb 16, 2003 1:16 pm
<div style='font: 12pt ; text-align: left; '>Hundreds of units that can fight hundreds of other other units.. Also, I haven't played Alpha Centauri in a while, but I am sure it's based on offensive and defensive values.</div>

 #33220  by Tessian
 Sun Feb 16, 2003 1:20 pm
<div style='font: 11pt Dominion; text-align: left; '>no, you're not understanding-- the battles are ALWAYS 1v1; what the fuck kind of battles are fought 1 tank vs 1 tank?! And you forget-- off / def specs are derived from technology so I'm right.</div>

 #33221  by Julius Seeker
 Sun Feb 16, 2003 2:03 pm
<div style='font: 12pt ; text-align: left; '>You attack with one unit at a time because that's the way the game is supposed to be, but the battles can have hundreds of units.</div>

 #33261  by Tessian
 Mon Feb 17, 2003 4:55 pm
<div style='font: 11pt Dominion; text-align: left; '>I know that's the way the game is played-- and the game sucks ass. Wars on a global scale are not fought 1v1; it doesn't matter if there's only 1 battle or 40 consecutive 1v1's it's still a horrible battle design</div>